SERVICES // KNIGHTSTAR ENTERPRISES

Production, dev ops, and creative direction for studios that want to ship.

Thirty years of shipping games across every role — designer, producer, director, founder, publisher. I bring that range to bear as a consultant, fractional lead, or embedded operational partner.

What I Do

Creative & IP Development

Original IP from the ground up, or existing franchise done right. I've worked directly with IP holders at the NFL, DreamWorks, and Activision — and co-designed peripherals with hardware teams. I know how to turn a license into a game people actually want to play.

  • Original IP concept and design direction
  • Licensed franchise management and IP holder relations
  • Game design direction across production lifecycle
  • Hardware peripheral ideation and co-design
  • Creative direction with external licensors

Production & Dev Ops

I've managed 20–30 titles simultaneously at publisher scale and run individual AAA productions up to $48M. The systems I build — milestone frameworks, greenlight criteria, developer accountability structures — are calibrated to ship, not just to look organized.

  • Multi-title slate management and prioritization
  • Milestone planning and review frameworks
  • Greenlight and termination authority structures
  • Developer accountability across PC, console, and mobile
  • Roadmap, OKR, and sprint process setup
  • Post-launch operational support

Publishing Support

The 129 titles I shipped at indie.io weren't luck — they were systems. Curation, QA pipeline, platform submission workflows, and post-launch tracking built from the ground up for a lean, fully remote international team. I can help a publisher at any scale build the same.

  • Developer curation and portfolio strategy
  • QA coordination and submission workflows
  • Platform submissions (Steam, console storefronts)
  • Post-launch performance tracking and reporting
  • Developer relations and communication infrastructure
  • AI-assisted production tooling

Team Development

A lot of studios are shipping their second or third game and realizing the process that worked before is breaking down. I help teams identify what's failing, build the processes they didn't know they needed, and get back to shipping consistently.

  • Production process diagnosis and rebuild
  • Scope management and milestone coaching
  • Communication and accountability frameworks
  • Hands-on production support for smaller studios
  • Retrospectives and post-mortems with actionable output
Who This Is For

INDIE & MID-SIZE PUBLISHERS

Studios and publishers at the Hooded Horse, Raw Fury, or Whitethorn tier — shipping interesting games with lean teams. My indie.io background is directly relevant. The AAA history is a bonus.

FRACTIONAL & CONSULTING CLIENTS

Studios that need senior operational expertise on a contract basis — a specific problem to solve, a process to build, a slate to bring under control. Doesn't need to be full-time or long-term.

THE RIGHT FULL-TIME ROLE

Executive Producer, Senior Producer, or high-level Designer where the scope or IP is genuinely compelling. I'm not exclusively Director-level — design roots and hands-on shipping history are just as much a part of what I bring.

Let's Talk

START A CONVERSATION

Tell me what you're shipping.

Whether it's a specific engagement or just an exploratory conversation — I'm available.